Westward dev log #21: new HUD and big changes in perspective
The recent work has focused on reworking the HUD a bit. It’s not visible yet in the online demo because not everything is settled and... Read more
The recent work has focused on reworking the HUD a bit. It’s not visible yet in the online demo because not everything is settled and... Read more
Following the reshuffling of the planning discussed in the last dev log, the past three weeks have been quite productive, seeing a lot of progress... Read more
It has been more than two months since the last dev log, but it doesn’t mean that development has stopped! There is progress, albeit a... Read more
Click here to play the demo and discover the changes discussed in this post. There has been progress on multiple fronts since last time! The... Read more
The last few weeks have been busy with talking to people. I have started actively discussing with many artists of different kind to try to... Read more
If you follow me/Dynetis games in any way, you probably have seen the very short gameplay video I have posted a few days ago. In... Read more
Click here to play the demo and discover the changes discussed in this post. The major change brought by this new update is the addition... Read more
I have encountered the term “vertical slice” a lot in the past few weeks. In the game dev world, it’s used to describe a particular... Read more
Westward is a collaborative MMORPG where the players have to build a nation. “The story of the creation and defense of communities, the mastery of... Read more
Progress has been made on various fronts to the extent that several gameplay loops will soon be closing in. The battle interface has been improved... Read more